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03 — Casts & personas

Character Creations

Great characters are recognized by silhouette alone. The studio designs original casts for comics, games, and animation — from first thumbnail to full model sheets — with wardrobes, props, and personalities that survive contact with a real story.

What it entails

Faces with backstories

Design starts with who the character is, not how they look: their job, their wound, the way they enter a room. The studio explores dozens of silhouettes, then refines the strongest into turnarounds, expression sheets, and costume variants that stay on-model across artists and issues.

Every commission ends with a production-ready model sheet and a short character bible page.

What's included

  • Silhouette exploration: dozens of reads, three finalists.
  • Front, side, and back turnarounds plus a scale reference.
  • Expression and pose sheets covering the character's range.
  • Costume and prop variants with a one-page character bible.

Process

From spark to model sheet

  1. Brief & story roleWho they are, what they want, what stands in their way.
  2. SilhouettesRapid shape exploration until the read is unmistakable.
  3. RefinementCostume, face, and attitude locked across key poses.
  4. Model sheetTurnarounds, expressions, and bible for production.

Selected designs

Recent character work

THE CAPTAIN
THE COURIER
THE CARTOGRAPHER
“Our cast went from names on a page to a crew our players tattoo on themselves.”
— Lantern & Tide Games, client

Keep exploring

Related crafts

Casting your next story?

Describe the role that's missing from your world — the studio will sketch the face it deserves.

Request a quote