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03 — Casts & personas
Character Creations
Great characters are recognized by silhouette alone. The studio designs original casts for comics, games, and animation — from first thumbnail to full model sheets — with wardrobes, props, and personalities that survive contact with a real story.
What it entails
Faces with backstories
Design starts with who the character is, not how they look: their job, their wound, the way they enter a room. The studio explores dozens of silhouettes, then refines the strongest into turnarounds, expression sheets, and costume variants that stay on-model across artists and issues.
Every commission ends with a production-ready model sheet and a short character bible page.
What's included
- Silhouette exploration: dozens of reads, three finalists.
- Front, side, and back turnarounds plus a scale reference.
- Expression and pose sheets covering the character's range.
- Costume and prop variants with a one-page character bible.
Process
From spark to model sheet
- Brief & story roleWho they are, what they want, what stands in their way.
- SilhouettesRapid shape exploration until the read is unmistakable.
- RefinementCostume, face, and attitude locked across key poses.
- Model sheetTurnarounds, expressions, and bible for production.
Selected designs
Recent character work
“Our cast went from names on a page to a crew our players tattoo on themselves.”— Lantern & Tide Games, client
Keep exploring
Related crafts
Casting your next story?
Describe the role that's missing from your world — the studio will sketch the face it deserves.